Categories / iphone
Here is the complete code for a simple Android application that uses OpenGL ES and PVRTC texture compression:
Understanding the Issue with Presenting View Controllers Outside of the Window Hierarchy
Accessing iPod Library Media Files for Low-Latency Playback in iOS Apps Using Audio Units and AVFoundation
Understanding Getters and Setters: Performance Comparison
Handling Background Database Operations with SQLite and Multithreading: Best Practices and Example Implementations
Understanding QuartzCore.h and Shadow Layers in iOS Animations: How to Optimize Performance Without Sacrificing Visuals
Converting Images to Binary Format in iOS: A Step-by-Step Guide
Understanding the Root Cause of Displaying Images in UIImageView: A Common Issue with Nil Objects
Extracting YouTube Video Links: A Deep Dive into MP4/MOV/4V URLs
Understanding UIView Distortion in iOS 7: A Guide to Auto-Resizing and Status Bar Management